Iowa WIld WIngs AAU ICE Hockey Schedule

This program is an additional experience designed to complement, not replace, each child’s current USA Hockey team. For this reason, tournaments are still TO BE DETERMINED based on the player’s local development program schedules.

Team Meeting
May
9

Team Meeting

Interested in learning more about our organization? This meeting is for you!

The Iowa Wild Wings is a non-profit youth hockey organization formed to supplement half-ice players' development through full-ice AAU tournaments, provide a competitive yet inclusive environment, and promote sportsmanship, teamwork, and community engagement.

View Event →
[Potential] Early Bird Grinder
Sep
12
to Sep 14

[Potential] Early Bird Grinder

Tournament Details

AAU Grinder Early Bird

12-12-15 Minute Periods

Rinks

Mount Clemens Ice Arena

Big Boy Arena

The Official MAYHL Play-in Tourney

  • Michigan AAU MAYHL Play-in tournament

  • Game scores used for Grinder Mite Rankings

Additional Details

Medals will be passed out to Champions and Finalists. 

Tournament begins Friday for all divisions.

AAU SANCTIONED

Hotel Policy: Our tournaments are Stay-2-Play. All out-of-town teams (75+ miles) MUST stay at Grinder Hockey tournament approved hotels. We will provide teams with 'approved' booking link & group code.

Divisions

Division sizing/placement begins 4-6 weeks before each event. Your final division placement may vary from your original selection according to available/historical game data.

Mite A - Bitcoin

Mite A - Bronze

Mite A - Silver

Mite A - Gold

Mite AA - Bitcoin

Mite AA - Bronze:

Mite AA - Silver

Mite AA - Gold

Mite AA - Platinum

Rules

<<AAU Tournament Rules LINK>>

General Summary

  • AAU Full Ice

  • 12 x 12 x 15 min periods

  • All games may start 15 minutes early

  • Black Puck

  • Tag Up Offsides, No icing on PK

  • No Curfew Clock

  • 1.5 | 4 | 8 min. penalty format

  • Runtime at 5 or more goals anytime during the 3rd period

View Event →
[Potential] Wheels of Fire
Sep
19
to Sep 21

[Potential] Wheels of Fire

Tournament Details

AAU Mite Tournament Rules


Rules
1. All team players and coaches must be rostered with AAU.
2. Teams should report to the arena at least one hour prior to each game.
3. All teams must be prepared to begin any game 15 minutes ahead of schedule.
4. A maximum of four team officials may be on the player’s bench.
5. The home team will wear white jerseys and visitors wear dark jerseys. Bring both sets of
jerseys to all games.
Officials
1. A zero-tolerance policy for abuse is in effect and will be enforced for all team officials,
players, and spectators.
2. Appropriate penalties will be assessed for disputing or arguing a decision of the officials.
Any visual demonstration of dissatisfaction, or use of obscene or vulgar language to anyone
at any time during the tournament will result in removal from the property.
3. The ATD (acting tournament director) cannot reverse the game officials' decisions.
General Hockey Rules
1. Big Bear Mite Tournaments are sanctioned by AAU.
2. Any player receiving 4 or more penalties in 1 game will be suspended for the following
game.
3. If a team receives 12 or more penalties in 1 game, the head coach will be suspended for
the following game.
4. AAU Specific rule, icing is allowed on penalty kill, delay offside is allowed.
5. Body checking is prohibited.
6. Period Length: 12-12-12
7. All penalties for Mite division:
a. Minor: 1 minute
b. Major: 3 minutes and game misconduct
c. Match: 4 minutes and immediate ejection from tournament
d. Misconduct 6 minutes
8. Anyone receiving a game misconduct will be suspended for the next game and anyone
receiving a match penalty is disqualified from further tournament play (including
coaches/managers/team staff).
2024-25 BBT mite Rules
9. The ATD reserves the right to take measures necessary to ensure a safe tournament for
the participants including the modification of any rule(s) herein which is deemed to be in
the tournament’s best interest. Decisions of the acting tournament director are final.
Game Format
1. Three Minute warm-up.
2. All games are subject to curfew at the ATD’s discretion.
3. A semi-final or final game if the teams are tied at the end of regulation, a five minute 3 on
3, run-time sudden victory overtime will occur. If the score remains tied after overtime, a
3 player shootout will take place.
4. If a team is down by 7 goals any time in the 2nd period or 5 goals in the 3
rd period, running
time will commence. If the gap is closed to 2 goals, stop time will resume. The maximum
goal differential attainable per game is +/- 6 in tournament scoring.
Scoring Rules
1. All divisions will be scored 2 pts. for a win, 1 pt. for a tie, and 0 pts for a loss in
preliminary round.
2. Any forfeited games will be recorded as a 3-0 score. Any forfeited games affecting
another team’s playoff status may be reviewed by the ATD to determine which teams
advance beyond preliminary round play.
3. Use of ineligible players will disqualify a team from the tournament. All games played by a
disqualified team will be forfeited. No monies will be refunded.
Semi-Finals & Finals
1. Please refer to the tournament scoreboards to determine the playoff format for each
division. It is the team’s responsibility to confirm with a Big Bear representative whether
their team has advanced beyond preliminary round play prior to them leaving the arena
following their last preliminary round robin games.
2. Each head coach will designate three shooters to represent the team in the shootout prior
to the game with an asterisk by their names on the score sheet. If a designated player is
either injured or serving a penalty, the coach must choose another player to participate in
the shootout. Each designated shooter from both teams will alternate shots, home team is
given the option of who is shooting first, with all 6 players shooting, unless the advantage
by one team is out of reach. If the score remains tied, new players will participate in a
sudden victory shoot-out which will continue in the order already established. The players
may not shoot again until all other eligible players on their team have shot. Goalies are not
eligible to shoot in the shootout. Players serving a penalty at the end of overtime are not
eligible for the shootout.
3. In a division of 6 or 8 teams where crossover games are the format, the top point getters
will advance based on the division format and at the ATD’s discretion.
2024-25 BBT mite Rules
4. Tiebreaker- to determine teams advancing to the semi & final rounds. If more than two
teams are tied, as soon as the tie is broken, the remaining tied teams shall start the
tiebreaking process over again. For divisions where there are three tied teams, they will
start the tiebreaking process with tiebreaker b. (Exception: to this in a situation where
one of the tied teams has defeated both the other tied teams)
a. Head-to-head competition
b. Goal Differential. The team with the greater goal differential will advance.
c. Fewest Goals Against
d. Most Goals For
e. Lowest Total Penalty Minutes
f. Coin Toss
5. One, 30 second time-out per team, per game, is allowed for semi-final and final game, and
may be used in regulation or overtime. No time-out for round robin or consolation games.
6. For the final game, the team finishing 1st will be the home team, an exception where
necessary will be made by the ATD.
7. These rules may be amended prior to the tournament, with notification being sent to the
team Managers and Coaches.
8. NO PARENTS, SPECTATORS, OR ANYONE NOT ON A TEAM ROSTER OR BIG BEAR
EMPLOYEE MAY ENTER THE PLAYING SURFACE BEFORE-DURING-AFTER ANY GAME

View Event →
[Potential] Detroit Mite Showdown
Sep
26
to Sep 28

[Potential] Detroit Mite Showdown

Tournament Details

AAU Mite Tournament Rules


Rules
1. All team players and coaches must be rostered with AAU.
2. Teams should report to the arena at least one hour prior to each game.
3. All teams must be prepared to begin any game 15 minutes ahead of schedule.
4. A maximum of four team officials may be on the player’s bench.
5. The home team will wear white jerseys and visitors wear dark jerseys. Bring both sets of
jerseys to all games.
Officials
1. A zero-tolerance policy for abuse is in effect and will be enforced for all team officials,
players, and spectators.
2. Appropriate penalties will be assessed for disputing or arguing a decision of the officials.
Any visual demonstration of dissatisfaction, or use of obscene or vulgar language to anyone
at any time during the tournament will result in removal from the property.
3. The ATD (acting tournament director) cannot reverse the game officials' decisions.
General Hockey Rules
1. Big Bear Mite Tournaments are sanctioned by AAU.
2. Any player receiving 4 or more penalties in 1 game will be suspended for the following
game.
3. If a team receives 12 or more penalties in 1 game, the head coach will be suspended for
the following game.
4. AAU Specific rule, icing is allowed on penalty kill, delay offside is allowed.
5. Body checking is prohibited.
6. Period Length: 12-12-12
7. All penalties for Mite division:
a. Minor: 1 minute
b. Major: 3 minutes and game misconduct
c. Match: 4 minutes and immediate ejection from tournament
d. Misconduct 6 minutes
8. Anyone receiving a game misconduct will be suspended for the next game and anyone
receiving a match penalty is disqualified from further tournament play (including
coaches/managers/team staff).
2024-25 BBT mite Rules
9. The ATD reserves the right to take measures necessary to ensure a safe tournament for
the participants including the modification of any rule(s) herein which is deemed to be in
the tournament’s best interest. Decisions of the acting tournament director are final.
Game Format
1. Three Minute warm-up.
2. All games are subject to curfew at the ATD’s discretion.
3. A semi-final or final game if the teams are tied at the end of regulation, a five minute 3 on
3, run-time sudden victory overtime will occur. If the score remains tied after overtime, a
3 player shootout will take place.
4. If a team is down by 7 goals any time in the 2nd period or 5 goals in the 3
rd period, running
time will commence. If the gap is closed to 2 goals, stop time will resume. The maximum
goal differential attainable per game is +/- 6 in tournament scoring.
Scoring Rules
1. All divisions will be scored 2 pts. for a win, 1 pt. for a tie, and 0 pts for a loss in
preliminary round.
2. Any forfeited games will be recorded as a 3-0 score. Any forfeited games affecting
another team’s playoff status may be reviewed by the ATD to determine which teams
advance beyond preliminary round play.
3. Use of ineligible players will disqualify a team from the tournament. All games played by a
disqualified team will be forfeited. No monies will be refunded.
Semi-Finals & Finals
1. Please refer to the tournament scoreboards to determine the playoff format for each
division. It is the team’s responsibility to confirm with a Big Bear representative whether
their team has advanced beyond preliminary round play prior to them leaving the arena
following their last preliminary round robin games.
2. Each head coach will designate three shooters to represent the team in the shootout prior
to the game with an asterisk by their names on the score sheet. If a designated player is
either injured or serving a penalty, the coach must choose another player to participate in
the shootout. Each designated shooter from both teams will alternate shots, home team is
given the option of who is shooting first, with all 6 players shooting, unless the advantage
by one team is out of reach. If the score remains tied, new players will participate in a
sudden victory shoot-out which will continue in the order already established. The players
may not shoot again until all other eligible players on their team have shot. Goalies are not
eligible to shoot in the shootout. Players serving a penalty at the end of overtime are not
eligible for the shootout.
3. In a division of 6 or 8 teams where crossover games are the format, the top point getters
will advance based on the division format and at the ATD’s discretion.
2024-25 BBT mite Rules
4. Tiebreaker- to determine teams advancing to the semi & final rounds. If more than two
teams are tied, as soon as the tie is broken, the remaining tied teams shall start the
tiebreaking process over again. For divisions where there are three tied teams, they will
start the tiebreaking process with tiebreaker b. (Exception: to this in a situation where
one of the tied teams has defeated both the other tied teams)
a. Head-to-head competition
b. Goal Differential. The team with the greater goal differential will advance.
c. Fewest Goals Against
d. Most Goals For
e. Lowest Total Penalty Minutes
f. Coin Toss
5. One, 30 second time-out per team, per game, is allowed for semi-final and final game, and
may be used in regulation or overtime. No time-out for round robin or consolation games.
6. For the final game, the team finishing 1st will be the home team, an exception where
necessary will be made by the ATD.
7. These rules may be amended prior to the tournament, with notification being sent to the
team Managers and Coaches.
8. NO PARENTS, SPECTATORS, OR ANYONE NOT ON A TEAM ROSTER OR BIG BEAR
EMPLOYEE MAY ENTER THE PLAYING SURFACE BEFORE-DURING-AFTER ANY GAME

View Event →
[Potential] Goblin Grinder
Oct
10
to Oct 12

[Potential] Goblin Grinder

Tournament Details

AAU Mite Tournament Rules


Rules
1. All team players and coaches must be rostered with AAU.
2. Teams should report to the arena at least one hour prior to each game.
3. All teams must be prepared to begin any game 15 minutes ahead of schedule.
4. A maximum of four team officials may be on the player’s bench.
5. The home team will wear white jerseys and visitors wear dark jerseys. Bring both sets of
jerseys to all games.
Officials
1. A zero-tolerance policy for abuse is in effect and will be enforced for all team officials,
players, and spectators.
2. Appropriate penalties will be assessed for disputing or arguing a decision of the officials.
Any visual demonstration of dissatisfaction, or use of obscene or vulgar language to anyone
at any time during the tournament will result in removal from the property.
3. The ATD (acting tournament director) cannot reverse the game officials' decisions.
General Hockey Rules
1. Big Bear Mite Tournaments are sanctioned by AAU.
2. Any player receiving 4 or more penalties in 1 game will be suspended for the following
game.
3. If a team receives 12 or more penalties in 1 game, the head coach will be suspended for
the following game.
4. AAU Specific rule, icing is allowed on penalty kill, delay offside is allowed.
5. Body checking is prohibited.
6. Period Length: 12-12-12
7. All penalties for Mite division:
a. Minor: 1 minute
b. Major: 3 minutes and game misconduct
c. Match: 4 minutes and immediate ejection from tournament
d. Misconduct 6 minutes
8. Anyone receiving a game misconduct will be suspended for the next game and anyone
receiving a match penalty is disqualified from further tournament play (including
coaches/managers/team staff).
2024-25 BBT mite Rules
9. The ATD reserves the right to take measures necessary to ensure a safe tournament for
the participants including the modification of any rule(s) herein which is deemed to be in
the tournament’s best interest. Decisions of the acting tournament director are final.
Game Format
1. Three Minute warm-up.
2. All games are subject to curfew at the ATD’s discretion.
3. A semi-final or final game if the teams are tied at the end of regulation, a five minute 3 on
3, run-time sudden victory overtime will occur. If the score remains tied after overtime, a
3 player shootout will take place.
4. If a team is down by 7 goals any time in the 2nd period or 5 goals in the 3
rd period, running
time will commence. If the gap is closed to 2 goals, stop time will resume. The maximum
goal differential attainable per game is +/- 6 in tournament scoring.
Scoring Rules
1. All divisions will be scored 2 pts. for a win, 1 pt. for a tie, and 0 pts for a loss in
preliminary round.
2. Any forfeited games will be recorded as a 3-0 score. Any forfeited games affecting
another team’s playoff status may be reviewed by the ATD to determine which teams
advance beyond preliminary round play.
3. Use of ineligible players will disqualify a team from the tournament. All games played by a
disqualified team will be forfeited. No monies will be refunded.
Semi-Finals & Finals
1. Please refer to the tournament scoreboards to determine the playoff format for each
division. It is the team’s responsibility to confirm with a Big Bear representative whether
their team has advanced beyond preliminary round play prior to them leaving the arena
following their last preliminary round robin games.
2. Each head coach will designate three shooters to represent the team in the shootout prior
to the game with an asterisk by their names on the score sheet. If a designated player is
either injured or serving a penalty, the coach must choose another player to participate in
the shootout. Each designated shooter from both teams will alternate shots, home team is
given the option of who is shooting first, with all 6 players shooting, unless the advantage
by one team is out of reach. If the score remains tied, new players will participate in a
sudden victory shoot-out which will continue in the order already established. The players
may not shoot again until all other eligible players on their team have shot. Goalies are not
eligible to shoot in the shootout. Players serving a penalty at the end of overtime are not
eligible for the shootout.
3. In a division of 6 or 8 teams where crossover games are the format, the top point getters
will advance based on the division format and at the ATD’s discretion.
2024-25 BBT mite Rules
4. Tiebreaker- to determine teams advancing to the semi & final rounds. If more than two
teams are tied, as soon as the tie is broken, the remaining tied teams shall start the
tiebreaking process over again. For divisions where there are three tied teams, they will
start the tiebreaking process with tiebreaker b. (Exception: to this in a situation where
one of the tied teams has defeated both the other tied teams)
a. Head-to-head competition
b. Goal Differential. The team with the greater goal differential will advance.
c. Fewest Goals Against
d. Most Goals For
e. Lowest Total Penalty Minutes
f. Coin Toss
5. One, 30 second time-out per team, per game, is allowed for semi-final and final game, and
may be used in regulation or overtime. No time-out for round robin or consolation games.
6. For the final game, the team finishing 1st will be the home team, an exception where
necessary will be made by the ATD.
7. These rules may be amended prior to the tournament, with notification being sent to the
team Managers and Coaches.
8. NO PARENTS, SPECTATORS, OR ANYONE NOT ON A TEAM ROSTER OR BIG BEAR
EMPLOYEE MAY ENTER THE PLAYING SURFACE BEFORE-DURING-AFTER ANY GAME

View Event →
[Potential] Hocktober Mites
Oct
17
to Oct 19

[Potential] Hocktober Mites

AAU Mite Tournament Rules

Hockey tournament Rules


1. All team players and coaches must be rostered with AAU.
2. Teams should report to the arena at least one hour prior to each game.
3. All teams must be prepared to begin any game 15 minutes ahead of schedule.
4. A maximum of four team officials may be on the player’s bench.
5. The home team will wear white jerseys and visitors wear dark jerseys. Bring both sets of
jerseys to all games.
Officials
1. A zero-tolerance policy for abuse is in effect and will be enforced for all team officials,
players, and spectators.
2. Appropriate penalties will be assessed for disputing or arguing a decision of the officials.
Any visual demonstration of dissatisfaction, or use of obscene or vulgar language to anyone
at any time during the tournament will result in removal from the property.
3. The ATD (acting tournament director) cannot reverse the game officials' decisions.
General Hockey Rules
1. Big Bear Mite Tournaments are sanctioned by AAU.
2. Any player receiving 4 or more penalties in 1 game will be suspended for the following
game.
3. If a team receives 12 or more penalties in 1 game, the head coach will be suspended for
the following game.
4. AAU Specific rule, icing is allowed on penalty kill, delay offside is allowed.
5. Body checking is prohibited.
6. Period Length: 12-12-12
7. All penalties for Mite division:
a. Minor: 1 minute
b. Major: 3 minutes and game misconduct
c. Match: 4 minutes and immediate ejection from tournament
d. Misconduct 6 minutes
8. Anyone receiving a game misconduct will be suspended for the next game and anyone
receiving a match penalty is disqualified from further tournament play (including
coaches/managers/team staff).
2024-25 BBT mite Rules
9. The ATD reserves the right to take measures necessary to ensure a safe tournament for
the participants including the modification of any rule(s) herein which is deemed to be in
the tournament’s best interest. Decisions of the acting tournament director are final.
Game Format
1. Three Minute warm-up.
2. All games are subject to curfew at the ATD’s discretion.
3. A semi-final or final game if the teams are tied at the end of regulation, a five minute 3 on
3, run-time sudden victory overtime will occur. If the score remains tied after overtime, a
3 player shootout will take place.
4. If a team is down by 7 goals any time in the 2nd period or 5 goals in the 3
rd period, running
time will commence. If the gap is closed to 2 goals, stop time will resume. The maximum
goal differential attainable per game is +/- 6 in tournament scoring.
Scoring Rules
1. All divisions will be scored 2 pts. for a win, 1 pt. for a tie, and 0 pts for a loss in
preliminary round.
2. Any forfeited games will be recorded as a 3-0 score. Any forfeited games affecting
another team’s playoff status may be reviewed by the ATD to determine which teams
advance beyond preliminary round play.
3. Use of ineligible players will disqualify a team from the tournament. All games played by a
disqualified team will be forfeited. No monies will be refunded.
Semi-Finals & Finals
1. Please refer to the tournament scoreboards to determine the playoff format for each
division. It is the team’s responsibility to confirm with a Big Bear representative whether
their team has advanced beyond preliminary round play prior to them leaving the arena
following their last preliminary round robin games.
2. Each head coach will designate three shooters to represent the team in the shootout prior
to the game with an asterisk by their names on the score sheet. If a designated player is
either injured or serving a penalty, the coach must choose another player to participate in
the shootout. Each designated shooter from both teams will alternate shots, home team is
given the option of who is shooting first, with all 6 players shooting, unless the advantage
by one team is out of reach. If the score remains tied, new players will participate in a
sudden victory shoot-out which will continue in the order already established. The players
may not shoot again until all other eligible players on their team have shot. Goalies are not
eligible to shoot in the shootout. Players serving a penalty at the end of overtime are not
eligible for the shootout.
3. In a division of 6 or 8 teams where crossover games are the format, the top point getters
will advance based on the division format and at the ATD’s discretion.
2024-25 BBT mite Rules
4. Tiebreaker- to determine teams advancing to the semi & final rounds. If more than two
teams are tied, as soon as the tie is broken, the remaining tied teams shall start the
tiebreaking process over again. For divisions where there are three tied teams, they will
start the tiebreaking process with tiebreaker b. (Exception: to this in a situation where
one of the tied teams has defeated both the other tied teams)
a. Head-to-head competition
b. Goal Differential. The team with the greater goal differential will advance.
c. Fewest Goals Against
d. Most Goals For
e. Lowest Total Penalty Minutes
f. Coin Toss
5. One, 30 second time-out per team, per game, is allowed for semi-final and final game, and
may be used in regulation or overtime. No time-out for round robin or consolation games.
6. For the final game, the team finishing 1st will be the home team, an exception where
necessary will be made by the ATD.
7. These rules may be amended prior to the tournament, with notification being sent to the
team Managers and Coaches.
8. NO PARENTS, SPECTATORS, OR ANYONE NOT ON A TEAM ROSTER OR BIG BEAR
EMPLOYEE MAY ENTER THE PLAYING SURFACE BEFORE-DURING-AFTER ANY GAME

View Event →
[Potential] Irish Leprechaun Tournament
Oct
17
to Oct 19

[Potential] Irish Leprechaun Tournament

AAU Mite Tournament Rules


Irish Leprechaun Tournament

RULES FOR CONDUCT

Racial Slurs

We continue to see and hear reports of derogatory slurs, behavior which is reprehensible and has absolutely no place in our game, especially around our children. In the past couple of years USAH has modified the severity of the penalty but it’s also vital that parents and coaches take the time to address the topic with their athlete.

Our affiliate protocol indicates that if a racial slur occurs in a game and not heard by the on ice officials, the coach/captain has to make the officials aware of the slur, the officials then must address the accusation with the opponents coach’s and at the conclusion of the game, issue an incident report with the accusations. The tournament does not have the ability to suspend or penalize a player or team for alleged and accused statements unless this is documented with the referees/scoresheet. Anyone penalized under Rule 601 (e.3) will receive a match penalty, which carries a five-minute penalty, disqualification from that game, and suspension from further participation until such time the governing Affiliate has conducted a hearing to review the matter. Affiliates have up to 30 days to investigate and conduct a hearing and the offending individual(s) is subject to further discipline.

The use of hateful language is a hurdle to creating a welcoming environment for families that want to be involved in our sport. Eradicating this kind of behavior from our game is critical as we continue to make a positive impact on society through hockey.

200x85/PIP

Off-Ice Officials

Each team competing in a given game shall provide a penalty box attendant for their team's penalty box. In the event that parents are running the game clock, then the penalty box attendants are not required unless penalty boxes cannot be accessed from the score clock area.

Medical Personnel, Trainers and Emergency Protocols

200x85 Tournaments require ice arenas to have a venue-specific emergency action plan for our hockey events. Due to limitations of the availability- 200x85, however, does not require certified athletic trainers at those venues. Many teams have started to provide athletic trainers as part of their team staff for full-contact playing divisions (13U and older). All Ontario teams as an example are required to have a certified trainer on their bench or coaching staff. We encourage teams, at their discretion, to provide athletic trainers if possible. 200x85 also recommends that any team or club with its own athletic trainer require the trainer to provide their own general liability insurance.

For any and all host facilities, the tournament protocol for medical emergencies is to follow the arena's actions plan. If a player is in need of medical attention, our site directors can help provide you with the closest immediate care facility or emergency room hospital. In severe instances, 911 is recommended for paramedics to arrive as early as possible.

Article 1

General Rules

1.1 Length of Games & Penalties

  • The games will be three (3) – thirteen (13) minute stop time periods.

  • Warm-ups shall be three (3) minutes.

  • 1:30 Minor Penalties, 4:00 Major Penalties, and 8:00 Misconducts.

  • TAG UP Offsides

  • *It is the responsibility of each coach to read the score sheet after each game and to ensure that suspended players are advised of their suspension and not permitted to play in the next game.*

1.2 Running Clock

If a 6 goal or greater spread exists at the start of the 3rd period or at any time during the 3rd period ~ running time will be instituted. If the goal differential becomes three (3), stop time will resume. 

1.3 Home/Away Jerseys & Start Times

For all games, the home team listed shall wear its white, home jerseys and the visiting team listed shall wear its colored away jerseys.  Teams are asked to be at the rink at least 45 minutes prior to their scheduled game time.  In the event the previous game finishes early, teams playing the next game will be expected to take the ice as soon as re-surfacing is completed and/or referees are available. In no event, however, shall a game begin more than 15 minutes prior to its scheduled start time.

1.4 On-Ice Officials

All games for all age divisions shall be officiated by two referees.

1.5 Off-Ice Officials

The Tournament shall provide scorekeepers.  Each team competing in a given game shall provide a penalty box attendant for their team’s penalty box.

1.6 Tournament Director

The tournament director for the 2023 Irish Leprechaun shall be Mark Roy (Mark@200x85.com) - 630-441-3949. All questions and controversies shall be referred to the Tournament Director.  The Tournament Director’s decision in any such matters shall be final.

1.7 Score sheets

It is the responsibility of each team to provide scoresheet labels for your team  roster prior to each game and to make appropriate changes/notations to the score sheet.

1.8 Timeouts

There will be NO Timeouts for Round Robin Games.  In all Quarter Final, Semi-Final and Championship Games Only ~ each team will be allowed a single one (1) minute timeout.

1.9 Handshakes

Handshakes will take place immediately after each game.

Article 2

DIVISION FORMATS, TIEBREAKERS & OVERTIME

2.1 Round-Robin Games

In the round robin portion of the tournament two points will be awarded 2 points for a win, 1 point for a tie, and zero points for a loss.  There will be no overtime.  During round robin play, if the score is tied at the end of regulation time, the tie score will stand and each team shall be awarded one point for the game.  The division winner will be determined as the team who has accumulated the most points.

2.2 Tiebreakers for All Age Levels of Round Robin Play

In all tiebreaker situations, the Tournament Director’s decisions shall be final.  If two or more teams are tied in points after the Round Robin, the following tiebreakers in the following order shall be used to determine which team finishes higher for final seeding:  

  • If two teams are tied, Head to Head Competition;

  • If two teams remain tied, Most Wins during the Round Robin;

  • If two teams remain tied, Goal Differential (as defined below) shall be applied first counting only Games against common opponents, and if no winner emerges then counting all Round Robin Games;

  • If two teams remain tied, Scoring Quotient (as defined below) shall be applied first counting only Games against common opponents, and if no winner emerges then counting all Round Robin Games.  If still tied, skip to Tiebreaker 9;

  • If more than two teams are tied and all tied teams played each other in the Round Robin, the seeding shall be by the following tiebreakers in the following order: a) Points Earned in the Games against the other Tied Teams; b) if still tied, Goal Differential in the Games against the other Tied Teams; c) if still tied, Scoring Quotient in the Games against the other Tied Teams; d) Goal Differential in all Round Robin Games; and e) Scoring Quotient in all Round Robin Games.  If still tied, skip to Tiebreaker 9 without reverting to earlier two-team tiebreakers;

  • If more than two teams are tied and all tied teams did not play against each other in the Round Robin, the Tournament Director will use his best discretion to determine seeding, including where fair and feasible to use the following tiebreakers in the following order: a) Points Earned in the Games that were in fact played against other Tied Teams; b) Points Earned in the Games against Common Opponents; c) Goal Differential in the Games against other Tied Teams; d) Scoring Quotient in the Games against other Tied Teams; e) Goal Differential in all Games; d) Scoring Quotient in all Games.  In applying his discretion, the Tournament Director may depart from strict adherence to these tiebreakers and in the interests of fairness may consider results in Head-to-Head competition, results against Common Opponents, relative Strength of Schedule, etc.; 

  • Goal Differential is calculated by subtracting a team’s goals against from its goals for.  The team with the higher number advances.  For purposes of calculating a team’s Goal Differential, the maximum goal differential a team can take for any one game is six (6) goals;

  • Scoring Quotient is calculated by dividing a team’s goals for by the sum of its goals for plus goals against.  The team with the higher number advances.  For purposes of calculating the scoring quotient, the maximum goal differential a team can take for any one game is six (6) goals, arrived at by reducing goals for and counting all goals against;

Example:    Team A: 15 GF 7 GA Quotient is 15/22= .681

Team B: 14 GF 6 GA Quotient is 14/20= .700

Team B advances.

  •  If teams still tied, Fewest Penalty Minutes;

  •  If teams are still tied, Coin Flip.  If more than two teams are involved in the Coin Flip, the Tournament Director will determine the method of coin flip to be used.

No Tie Games in Round of 16 Playoffs, Quarterfinals, Semifinals, and Championship Games.  A winning team and a losing team must emerge from these games.  If at the end of regulation time in a sweet sixteen, quarter, semi, or championship game the score is tied, the teams will play;

Sudden Death Overtime Procedure

  1. Three (3) minutes - 3v3

  2. 3-man Shootout

  3. Sudden Death Shootout*

*No shooter may shoot twice before every player on the bench has shot once. Players in the penalty box may NOT shoot in the shootout. 

Article 3

SUSPENSIONS, PROTESTS + EXPULSIONS

3.1 Coaches, Parents and Team Personnel

Coaches, parents and other team or association personnel may be suspended or expelled from participation in the Tournament, including all games and removal from the rink premises, for conduct deemed by the Tournament Director to be detrimental to the best interests of youth hockey.  Such conduct shall include, but not be limited to, the following:

  1. fighting or inciting others to fight;

  2. obscene language, conduct or behavior;

  3. language, conduct or behavior intended to intimidate others;

  4. refusal and/or failure to immediately heed a directive from a referee, from authorized rink personnel, or from the Tournament Director.

3.2 Players

Any player who receives a major penalty for fighting, or a game misconduct of any kind, in a game, shall automatically be suspended from the balance of that game and his next game. 

3.3 Rosters

  • All teams must submit an official roster approved by the tournament director.

  • Players are not allowed to play on more than one roster in the tournament, regardless of division, age, or classification.

View Event →
[Potential] AAU medal of honor
Nov
7
to Nov 9

[Potential] AAU medal of honor

Tournament Details

AAU Mite Tournament Rules


Rules
1. All team players and coaches must be rostered with AAU.
2. Teams should report to the arena at least one hour prior to each game.
3. All teams must be prepared to begin any game 15 minutes ahead of schedule.
4. A maximum of four team officials may be on the player’s bench.
5. The home team will wear white jerseys and visitors wear dark jerseys. Bring both sets of
jerseys to all games.
Officials
1. A zero-tolerance policy for abuse is in effect and will be enforced for all team officials,
players, and spectators.
2. Appropriate penalties will be assessed for disputing or arguing a decision of the officials.
Any visual demonstration of dissatisfaction, or use of obscene or vulgar language to anyone
at any time during the tournament will result in removal from the property.
3. The ATD (acting tournament director) cannot reverse the game officials' decisions.
General Hockey Rules
1. Big Bear Mite Tournaments are sanctioned by AAU.
2. Any player receiving 4 or more penalties in 1 game will be suspended for the following
game.
3. If a team receives 12 or more penalties in 1 game, the head coach will be suspended for
the following game.
4. AAU Specific rule, icing is allowed on penalty kill, delay offside is allowed.
5. Body checking is prohibited.
6. Period Length: 12-12-12
7. All penalties for Mite division:
a. Minor: 1 minute
b. Major: 3 minutes and game misconduct
c. Match: 4 minutes and immediate ejection from tournament
d. Misconduct 6 minutes
8. Anyone receiving a game misconduct will be suspended for the next game and anyone
receiving a match penalty is disqualified from further tournament play (including
coaches/managers/team staff).
2024-25 BBT mite Rules
9. The ATD reserves the right to take measures necessary to ensure a safe tournament for
the participants including the modification of any rule(s) herein which is deemed to be in
the tournament’s best interest. Decisions of the acting tournament director are final.
Game Format
1. Three Minute warm-up.
2. All games are subject to curfew at the ATD’s discretion.
3. A semi-final or final game if the teams are tied at the end of regulation, a five minute 3 on
3, run-time sudden victory overtime will occur. If the score remains tied after overtime, a
3 player shootout will take place.
4. If a team is down by 7 goals any time in the 2nd period or 5 goals in the 3
rd period, running
time will commence. If the gap is closed to 2 goals, stop time will resume. The maximum
goal differential attainable per game is +/- 6 in tournament scoring.
Scoring Rules
1. All divisions will be scored 2 pts. for a win, 1 pt. for a tie, and 0 pts for a loss in
preliminary round.
2. Any forfeited games will be recorded as a 3-0 score. Any forfeited games affecting
another team’s playoff status may be reviewed by the ATD to determine which teams
advance beyond preliminary round play.
3. Use of ineligible players will disqualify a team from the tournament. All games played by a
disqualified team will be forfeited. No monies will be refunded.
Semi-Finals & Finals
1. Please refer to the tournament scoreboards to determine the playoff format for each
division. It is the team’s responsibility to confirm with a Big Bear representative whether
their team has advanced beyond preliminary round play prior to them leaving the arena
following their last preliminary round robin games.
2. Each head coach will designate three shooters to represent the team in the shootout prior
to the game with an asterisk by their names on the score sheet. If a designated player is
either injured or serving a penalty, the coach must choose another player to participate in
the shootout. Each designated shooter from both teams will alternate shots, home team is
given the option of who is shooting first, with all 6 players shooting, unless the advantage
by one team is out of reach. If the score remains tied, new players will participate in a
sudden victory shoot-out which will continue in the order already established. The players
may not shoot again until all other eligible players on their team have shot. Goalies are not
eligible to shoot in the shootout. Players serving a penalty at the end of overtime are not
eligible for the shootout.
3. In a division of 6 or 8 teams where crossover games are the format, the top point getters
will advance based on the division format and at the ATD’s discretion.
2024-25 BBT mite Rules
4. Tiebreaker- to determine teams advancing to the semi & final rounds. If more than two
teams are tied, as soon as the tie is broken, the remaining tied teams shall start the
tiebreaking process over again. For divisions where there are three tied teams, they will
start the tiebreaking process with tiebreaker b. (Exception: to this in a situation where
one of the tied teams has defeated both the other tied teams)
a. Head-to-head competition
b. Goal Differential. The team with the greater goal differential will advance.
c. Fewest Goals Against
d. Most Goals For
e. Lowest Total Penalty Minutes
f. Coin Toss
5. One, 30 second time-out per team, per game, is allowed for semi-final and final game, and
may be used in regulation or overtime. No time-out for round robin or consolation games.
6. For the final game, the team finishing 1st will be the home team, an exception where
necessary will be made by the ATD.
7. These rules may be amended prior to the tournament, with notification being sent to the
team Managers and Coaches.
8. NO PARENTS, SPECTATORS, OR ANYONE NOT ON A TEAM ROSTER OR BIG BEAR
EMPLOYEE MAY ENTER THE PLAYING SURFACE BEFORE-DURING-AFTER ANY GAME

View Event →
[Potential] Mite Moon Dance
Nov
7
to Nov 9

[Potential] Mite Moon Dance

AAU Mite Tournament Rules

Hockey tournament Rules


1. All team players and coaches must be rostered with AAU.
2. Teams should report to the arena at least one hour prior to each game.
3. All teams must be prepared to begin any game 15 minutes ahead of schedule.
4. A maximum of four team officials may be on the player’s bench.
5. The home team will wear white jerseys and visitors wear dark jerseys. Bring both sets of
jerseys to all games.
Officials
1. A zero-tolerance policy for abuse is in effect and will be enforced for all team officials,
players, and spectators.
2. Appropriate penalties will be assessed for disputing or arguing a decision of the officials.
Any visual demonstration of dissatisfaction, or use of obscene or vulgar language to anyone
at any time during the tournament will result in removal from the property.
3. The ATD (acting tournament director) cannot reverse the game officials' decisions.
General Hockey Rules
1. Big Bear Mite Tournaments are sanctioned by AAU.
2. Any player receiving 4 or more penalties in 1 game will be suspended for the following
game.
3. If a team receives 12 or more penalties in 1 game, the head coach will be suspended for
the following game.
4. AAU Specific rule, icing is allowed on penalty kill, delay offside is allowed.
5. Body checking is prohibited.
6. Period Length: 12-12-12
7. All penalties for Mite division:
a. Minor: 1 minute
b. Major: 3 minutes and game misconduct
c. Match: 4 minutes and immediate ejection from tournament
d. Misconduct 6 minutes
8. Anyone receiving a game misconduct will be suspended for the next game and anyone
receiving a match penalty is disqualified from further tournament play (including
coaches/managers/team staff).
2024-25 BBT mite Rules
9. The ATD reserves the right to take measures necessary to ensure a safe tournament for
the participants including the modification of any rule(s) herein which is deemed to be in
the tournament’s best interest. Decisions of the acting tournament director are final.
Game Format
1. Three Minute warm-up.
2. All games are subject to curfew at the ATD’s discretion.
3. A semi-final or final game if the teams are tied at the end of regulation, a five minute 3 on
3, run-time sudden victory overtime will occur. If the score remains tied after overtime, a
3 player shootout will take place.
4. If a team is down by 7 goals any time in the 2nd period or 5 goals in the 3
rd period, running
time will commence. If the gap is closed to 2 goals, stop time will resume. The maximum
goal differential attainable per game is +/- 6 in tournament scoring.
Scoring Rules
1. All divisions will be scored 2 pts. for a win, 1 pt. for a tie, and 0 pts for a loss in
preliminary round.
2. Any forfeited games will be recorded as a 3-0 score. Any forfeited games affecting
another team’s playoff status may be reviewed by the ATD to determine which teams
advance beyond preliminary round play.
3. Use of ineligible players will disqualify a team from the tournament. All games played by a
disqualified team will be forfeited. No monies will be refunded.
Semi-Finals & Finals
1. Please refer to the tournament scoreboards to determine the playoff format for each
division. It is the team’s responsibility to confirm with a Big Bear representative whether
their team has advanced beyond preliminary round play prior to them leaving the arena
following their last preliminary round robin games.
2. Each head coach will designate three shooters to represent the team in the shootout prior
to the game with an asterisk by their names on the score sheet. If a designated player is
either injured or serving a penalty, the coach must choose another player to participate in
the shootout. Each designated shooter from both teams will alternate shots, home team is
given the option of who is shooting first, with all 6 players shooting, unless the advantage
by one team is out of reach. If the score remains tied, new players will participate in a
sudden victory shoot-out which will continue in the order already established. The players
may not shoot again until all other eligible players on their team have shot. Goalies are not
eligible to shoot in the shootout. Players serving a penalty at the end of overtime are not
eligible for the shootout.
3. In a division of 6 or 8 teams where crossover games are the format, the top point getters
will advance based on the division format and at the ATD’s discretion.
2024-25 BBT mite Rules
4. Tiebreaker- to determine teams advancing to the semi & final rounds. If more than two
teams are tied, as soon as the tie is broken, the remaining tied teams shall start the
tiebreaking process over again. For divisions where there are three tied teams, they will
start the tiebreaking process with tiebreaker b. (Exception: to this in a situation where
one of the tied teams has defeated both the other tied teams)
a. Head-to-head competition
b. Goal Differential. The team with the greater goal differential will advance.
c. Fewest Goals Against
d. Most Goals For
e. Lowest Total Penalty Minutes
f. Coin Toss
5. One, 30 second time-out per team, per game, is allowed for semi-final and final game, and
may be used in regulation or overtime. No time-out for round robin or consolation games.
6. For the final game, the team finishing 1st will be the home team, an exception where
necessary will be made by the ATD.
7. These rules may be amended prior to the tournament, with notification being sent to the
team Managers and Coaches.
8. NO PARENTS, SPECTATORS, OR ANYONE NOT ON A TEAM ROSTER OR BIG BEAR
EMPLOYEE MAY ENTER THE PLAYING SURFACE BEFORE-DURING-AFTER ANY GAME

View Event →
[Potential] Mite Ice Breakers
Nov
7
to Nov 9

[Potential] Mite Ice Breakers

AAU Mite Tournament Rules

Hockey tournament Rules


1. All team players and coaches must be rostered with AAU.
2. Teams should report to the arena at least one hour prior to each game.
3. All teams must be prepared to begin any game 15 minutes ahead of schedule.
4. A maximum of four team officials may be on the player’s bench.
5. The home team will wear white jerseys and visitors wear dark jerseys. Bring both sets of
jerseys to all games.
Officials
1. A zero-tolerance policy for abuse is in effect and will be enforced for all team officials,
players, and spectators.
2. Appropriate penalties will be assessed for disputing or arguing a decision of the officials.
Any visual demonstration of dissatisfaction, or use of obscene or vulgar language to anyone
at any time during the tournament will result in removal from the property.
3. The ATD (acting tournament director) cannot reverse the game officials' decisions.
General Hockey Rules
1. Big Bear Mite Tournaments are sanctioned by AAU.
2. Any player receiving 4 or more penalties in 1 game will be suspended for the following
game.
3. If a team receives 12 or more penalties in 1 game, the head coach will be suspended for
the following game.
4. AAU Specific rule, icing is allowed on penalty kill, delay offside is allowed.
5. Body checking is prohibited.
6. Period Length: 12-12-12
7. All penalties for Mite division:
a. Minor: 1 minute
b. Major: 3 minutes and game misconduct
c. Match: 4 minutes and immediate ejection from tournament
d. Misconduct 6 minutes
8. Anyone receiving a game misconduct will be suspended for the next game and anyone
receiving a match penalty is disqualified from further tournament play (including
coaches/managers/team staff).
2024-25 BBT mite Rules
9. The ATD reserves the right to take measures necessary to ensure a safe tournament for
the participants including the modification of any rule(s) herein which is deemed to be in
the tournament’s best interest. Decisions of the acting tournament director are final.
Game Format
1. Three Minute warm-up.
2. All games are subject to curfew at the ATD’s discretion.
3. A semi-final or final game if the teams are tied at the end of regulation, a five minute 3 on
3, run-time sudden victory overtime will occur. If the score remains tied after overtime, a
3 player shootout will take place.
4. If a team is down by 7 goals any time in the 2nd period or 5 goals in the 3
rd period, running
time will commence. If the gap is closed to 2 goals, stop time will resume. The maximum
goal differential attainable per game is +/- 6 in tournament scoring.
Scoring Rules
1. All divisions will be scored 2 pts. for a win, 1 pt. for a tie, and 0 pts for a loss in
preliminary round.
2. Any forfeited games will be recorded as a 3-0 score. Any forfeited games affecting
another team’s playoff status may be reviewed by the ATD to determine which teams
advance beyond preliminary round play.
3. Use of ineligible players will disqualify a team from the tournament. All games played by a
disqualified team will be forfeited. No monies will be refunded.
Semi-Finals & Finals
1. Please refer to the tournament scoreboards to determine the playoff format for each
division. It is the team’s responsibility to confirm with a Big Bear representative whether
their team has advanced beyond preliminary round play prior to them leaving the arena
following their last preliminary round robin games.
2. Each head coach will designate three shooters to represent the team in the shootout prior
to the game with an asterisk by their names on the score sheet. If a designated player is
either injured or serving a penalty, the coach must choose another player to participate in
the shootout. Each designated shooter from both teams will alternate shots, home team is
given the option of who is shooting first, with all 6 players shooting, unless the advantage
by one team is out of reach. If the score remains tied, new players will participate in a
sudden victory shoot-out which will continue in the order already established. The players
may not shoot again until all other eligible players on their team have shot. Goalies are not
eligible to shoot in the shootout. Players serving a penalty at the end of overtime are not
eligible for the shootout.
3. In a division of 6 or 8 teams where crossover games are the format, the top point getters
will advance based on the division format and at the ATD’s discretion.
2024-25 BBT mite Rules
4. Tiebreaker- to determine teams advancing to the semi & final rounds. If more than two
teams are tied, as soon as the tie is broken, the remaining tied teams shall start the
tiebreaking process over again. For divisions where there are three tied teams, they will
start the tiebreaking process with tiebreaker b. (Exception: to this in a situation where
one of the tied teams has defeated both the other tied teams)
a. Head-to-head competition
b. Goal Differential. The team with the greater goal differential will advance.
c. Fewest Goals Against
d. Most Goals For
e. Lowest Total Penalty Minutes
f. Coin Toss
5. One, 30 second time-out per team, per game, is allowed for semi-final and final game, and
may be used in regulation or overtime. No time-out for round robin or consolation games.
6. For the final game, the team finishing 1st will be the home team, an exception where
necessary will be made by the ATD.
7. These rules may be amended prior to the tournament, with notification being sent to the
team Managers and Coaches.
8. NO PARENTS, SPECTATORS, OR ANYONE NOT ON A TEAM ROSTER OR BIG BEAR
EMPLOYEE MAY ENTER THE PLAYING SURFACE BEFORE-DURING-AFTER ANY GAME

View Event →
[Potential] Grinder Gobbler
Nov
30

[Potential] Grinder Gobbler

Tournament Details

AAU Mite Tournament Rules


Rules
1. All team players and coaches must be rostered with AAU.
2. Teams should report to the arena at least one hour prior to each game.
3. All teams must be prepared to begin any game 15 minutes ahead of schedule.
4. A maximum of four team officials may be on the player’s bench.
5. The home team will wear white jerseys and visitors wear dark jerseys. Bring both sets of
jerseys to all games.
Officials
1. A zero-tolerance policy for abuse is in effect and will be enforced for all team officials,
players, and spectators.
2. Appropriate penalties will be assessed for disputing or arguing a decision of the officials.
Any visual demonstration of dissatisfaction, or use of obscene or vulgar language to anyone
at any time during the tournament will result in removal from the property.
3. The ATD (acting tournament director) cannot reverse the game officials' decisions.
General Hockey Rules
1. Big Bear Mite Tournaments are sanctioned by AAU.
2. Any player receiving 4 or more penalties in 1 game will be suspended for the following
game.
3. If a team receives 12 or more penalties in 1 game, the head coach will be suspended for
the following game.
4. AAU Specific rule, icing is allowed on penalty kill, delay offside is allowed.
5. Body checking is prohibited.
6. Period Length: 12-12-12
7. All penalties for Mite division:
a. Minor: 1 minute
b. Major: 3 minutes and game misconduct
c. Match: 4 minutes and immediate ejection from tournament
d. Misconduct 6 minutes
8. Anyone receiving a game misconduct will be suspended for the next game and anyone
receiving a match penalty is disqualified from further tournament play (including
coaches/managers/team staff).
2024-25 BBT mite Rules
9. The ATD reserves the right to take measures necessary to ensure a safe tournament for
the participants including the modification of any rule(s) herein which is deemed to be in
the tournament’s best interest. Decisions of the acting tournament director are final.
Game Format
1. Three Minute warm-up.
2. All games are subject to curfew at the ATD’s discretion.
3. A semi-final or final game if the teams are tied at the end of regulation, a five minute 3 on
3, run-time sudden victory overtime will occur. If the score remains tied after overtime, a
3 player shootout will take place.
4. If a team is down by 7 goals any time in the 2nd period or 5 goals in the 3
rd period, running
time will commence. If the gap is closed to 2 goals, stop time will resume. The maximum
goal differential attainable per game is +/- 6 in tournament scoring.
Scoring Rules
1. All divisions will be scored 2 pts. for a win, 1 pt. for a tie, and 0 pts for a loss in
preliminary round.
2. Any forfeited games will be recorded as a 3-0 score. Any forfeited games affecting
another team’s playoff status may be reviewed by the ATD to determine which teams
advance beyond preliminary round play.
3. Use of ineligible players will disqualify a team from the tournament. All games played by a
disqualified team will be forfeited. No monies will be refunded.
Semi-Finals & Finals
1. Please refer to the tournament scoreboards to determine the playoff format for each
division. It is the team’s responsibility to confirm with a Big Bear representative whether
their team has advanced beyond preliminary round play prior to them leaving the arena
following their last preliminary round robin games.
2. Each head coach will designate three shooters to represent the team in the shootout prior
to the game with an asterisk by their names on the score sheet. If a designated player is
either injured or serving a penalty, the coach must choose another player to participate in
the shootout. Each designated shooter from both teams will alternate shots, home team is
given the option of who is shooting first, with all 6 players shooting, unless the advantage
by one team is out of reach. If the score remains tied, new players will participate in a
sudden victory shoot-out which will continue in the order already established. The players
may not shoot again until all other eligible players on their team have shot. Goalies are not
eligible to shoot in the shootout. Players serving a penalty at the end of overtime are not
eligible for the shootout.
3. In a division of 6 or 8 teams where crossover games are the format, the top point getters
will advance based on the division format and at the ATD’s discretion.
2024-25 BBT mite Rules
4. Tiebreaker- to determine teams advancing to the semi & final rounds. If more than two
teams are tied, as soon as the tie is broken, the remaining tied teams shall start the
tiebreaking process over again. For divisions where there are three tied teams, they will
start the tiebreaking process with tiebreaker b. (Exception: to this in a situation where
one of the tied teams has defeated both the other tied teams)
a. Head-to-head competition
b. Goal Differential. The team with the greater goal differential will advance.
c. Fewest Goals Against
d. Most Goals For
e. Lowest Total Penalty Minutes
f. Coin Toss
5. One, 30 second time-out per team, per game, is allowed for semi-final and final game, and
may be used in regulation or overtime. No time-out for round robin or consolation games.
6. For the final game, the team finishing 1st will be the home team, an exception where
necessary will be made by the ATD.
7. These rules may be amended prior to the tournament, with notification being sent to the
team Managers and Coaches.
8. NO PARENTS, SPECTATORS, OR ANYONE NOT ON A TEAM ROSTER OR BIG BEAR
EMPLOYEE MAY ENTER THE PLAYING SURFACE BEFORE-DURING-AFTER ANY GAME

View Event →
[Potential] Grinder Grinch
Nov
30

[Potential] Grinder Grinch

Tournament Details

AAU Mite Tournament Rules


Rules
1. All team players and coaches must be rostered with AAU.
2. Teams should report to the arena at least one hour prior to each game.
3. All teams must be prepared to begin any game 15 minutes ahead of schedule.
4. A maximum of four team officials may be on the player’s bench.
5. The home team will wear white jerseys and visitors wear dark jerseys. Bring both sets of
jerseys to all games.
Officials
1. A zero-tolerance policy for abuse is in effect and will be enforced for all team officials,
players, and spectators.
2. Appropriate penalties will be assessed for disputing or arguing a decision of the officials.
Any visual demonstration of dissatisfaction, or use of obscene or vulgar language to anyone
at any time during the tournament will result in removal from the property.
3. The ATD (acting tournament director) cannot reverse the game officials' decisions.
General Hockey Rules
1. Big Bear Mite Tournaments are sanctioned by AAU.
2. Any player receiving 4 or more penalties in 1 game will be suspended for the following
game.
3. If a team receives 12 or more penalties in 1 game, the head coach will be suspended for
the following game.
4. AAU Specific rule, icing is allowed on penalty kill, delay offside is allowed.
5. Body checking is prohibited.
6. Period Length: 12-12-12
7. All penalties for Mite division:
a. Minor: 1 minute
b. Major: 3 minutes and game misconduct
c. Match: 4 minutes and immediate ejection from tournament
d. Misconduct 6 minutes
8. Anyone receiving a game misconduct will be suspended for the next game and anyone
receiving a match penalty is disqualified from further tournament play (including
coaches/managers/team staff).
2024-25 BBT mite Rules
9. The ATD reserves the right to take measures necessary to ensure a safe tournament for
the participants including the modification of any rule(s) herein which is deemed to be in
the tournament’s best interest. Decisions of the acting tournament director are final.
Game Format
1. Three Minute warm-up.
2. All games are subject to curfew at the ATD’s discretion.
3. A semi-final or final game if the teams are tied at the end of regulation, a five minute 3 on
3, run-time sudden victory overtime will occur. If the score remains tied after overtime, a
3 player shootout will take place.
4. If a team is down by 7 goals any time in the 2nd period or 5 goals in the 3
rd period, running
time will commence. If the gap is closed to 2 goals, stop time will resume. The maximum
goal differential attainable per game is +/- 6 in tournament scoring.
Scoring Rules
1. All divisions will be scored 2 pts. for a win, 1 pt. for a tie, and 0 pts for a loss in
preliminary round.
2. Any forfeited games will be recorded as a 3-0 score. Any forfeited games affecting
another team’s playoff status may be reviewed by the ATD to determine which teams
advance beyond preliminary round play.
3. Use of ineligible players will disqualify a team from the tournament. All games played by a
disqualified team will be forfeited. No monies will be refunded.
Semi-Finals & Finals
1. Please refer to the tournament scoreboards to determine the playoff format for each
division. It is the team’s responsibility to confirm with a Big Bear representative whether
their team has advanced beyond preliminary round play prior to them leaving the arena
following their last preliminary round robin games.
2. Each head coach will designate three shooters to represent the team in the shootout prior
to the game with an asterisk by their names on the score sheet. If a designated player is
either injured or serving a penalty, the coach must choose another player to participate in
the shootout. Each designated shooter from both teams will alternate shots, home team is
given the option of who is shooting first, with all 6 players shooting, unless the advantage
by one team is out of reach. If the score remains tied, new players will participate in a
sudden victory shoot-out which will continue in the order already established. The players
may not shoot again until all other eligible players on their team have shot. Goalies are not
eligible to shoot in the shootout. Players serving a penalty at the end of overtime are not
eligible for the shootout.
3. In a division of 6 or 8 teams where crossover games are the format, the top point getters
will advance based on the division format and at the ATD’s discretion.
2024-25 BBT mite Rules
4. Tiebreaker- to determine teams advancing to the semi & final rounds. If more than two
teams are tied, as soon as the tie is broken, the remaining tied teams shall start the
tiebreaking process over again. For divisions where there are three tied teams, they will
start the tiebreaking process with tiebreaker b. (Exception: to this in a situation where
one of the tied teams has defeated both the other tied teams)
a. Head-to-head competition
b. Goal Differential. The team with the greater goal differential will advance.
c. Fewest Goals Against
d. Most Goals For
e. Lowest Total Penalty Minutes
f. Coin Toss
5. One, 30 second time-out per team, per game, is allowed for semi-final and final game, and
may be used in regulation or overtime. No time-out for round robin or consolation games.
6. For the final game, the team finishing 1st will be the home team, an exception where
necessary will be made by the ATD.
7. These rules may be amended prior to the tournament, with notification being sent to the
team Managers and Coaches.
8. NO PARENTS, SPECTATORS, OR ANYONE NOT ON A TEAM ROSTER OR BIG BEAR
EMPLOYEE MAY ENTER THE PLAYING SURFACE BEFORE-DURING-AFTER ANY GAME

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